After all the discussions and debates around sexism in gaming, parenting expert Rosalind Wiseman, her colleague Charlie Kuhn and gaming expert Ashly Burch were curious to see how gaming’s core target group really felt about the issue. They surveyed more than 1,400 middle and high school students throughout the U.S. last year, asking them all kinds of questions about gender and gaming. The results are surprising: Of the teenage boys who identified as gamers, 55 percent said games should have more women as protagonists, and 57 percent felt women were treated as sex objects too often in games. When asked whether they were more likely to play a game based on the gender of the protagonist, 70 percent of girls responded that a character’s gender doesn’t matter, and 78 percent of boys responded the same way. And another interesting finding: Doing away with stubborn stereotypes about girls and gaming, found that girls play a variety of different game genres. While Wiseman stressed that this only an “exploratory” survey that’s deserving of more study, the results are quite encouraging because they show that the younger generation might be more open-minded than many gaming developers themselves.
Read the full story at TIME.